Modders' integration of AMD's FSR 2.0 into several Nvidia DLSS

Modders’ integration of AMD’s FSR 2.0 into several Nvidia DLSS

Modders' integration of AMD's FSR 2.0 into several Nvidia DLSS.

Modders have already accomplished AMD FSR 2.0 integration with NVIDIA DLSS games.

Cyberpunk 2077 gamers with non-RTX graphics cards now have the opportunity to play the game at faster frame rates with noticeably better visual quality than with FSR 1.0 upscaling, according to reports of a modder who hacked AMD’s FSR 2.0 temporal upscaling technology into the game earlier this week. For users of AMD GPUs, that’s a huge deal, as the mod even runs flawlessly on Steam Deck. 

According to this straightforward upgrade, the GeForce GTX 1080 graphics card will run at twice the framerate at 4K resolution. It only calls for a few file replacements and changes to the Windows registry. The modder says that 

 at a frame rate of 45.

The same method has now been altered to the point that various games, like Red Dead Redemption 2 and Dying Light 2, are starting to feature their mod versions based on PotatoOfDoom’s original. Players may use the files independently in two current examples of games, Metro Exodus: Enhanced Edition (opens in new tab) and Guardians of the Galaxy (opens in new tab).

It was vital for Nvidia to design DLSS so that current games could render at lower resolutions and subsequently upscale to make real-time ray tracing more practical on mainstream hardware. Nvidia also wanted to enhance speed without significantly lowering image quality. To do this, Nvidia equipped its RTX 20-series GPUs with tensor core technology, while the RTX 30-series essentially quadrupled the performance of the tensor cores.

AMD revealed its intention to deliver AMD FSR 2.0, an improved version of its upscaling technology, on March 17, 2022. Death loop will be the first game to implement the updated upscale, and we can anticipate seeing the tool used more frequently starting in Q2 2022.

What is AMD FSR configuration ideal? 

The four modes offered by AMD FSR are Performance, Ultra Quality, Quality, and Balanced. Each mode differs from all others based on the scaling factor. The mode influences the input resolution from which the output resolution is upscaled. It is possible to modify how much image quality or performance is valued.

How well does AMD FSR perform?

Your hardware setup and the game you’re playing will influence how much AMD FSR will increase your frame rate. You will need to upgrade to the best gaming CPU you can buy because it won’t be able to overcome processing bottlenecks. It is limited to addressing GPU bottlenecks.

How does the AMD FSR operate?

Although upscaling technologies AMD FSR and Nvidia DLSS do the same task, they act very differently. 

Unlike other upscale that rely on frame history or motion vectors, AMD FSR upscales spatially and does so frame by frame. It doesn’t demand a lot of system resources because this is an effective scaling method. Compared to upscale temporal techniques like those in Unreal Engine or Nvidia DLSS, this efficacy, however, has the disadvantage of worse image quality.

EASU (Edge-Adaptive Spatial Upsampling), the upscaling pass’s alternative name, employs an algorithm to recognize and reconstruct edges inside a frame. RCAS (Robust Contrast-Adaptive Sharpening) is then used to retrieve pixel detail in the final upscaled picture. 

With the release of AMD FSR 2.0, which substitutes temporal upscaling for spatial upscaling methods, this may soon alter.

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